fbdev: Remove trailing whitespace
Removes trailing whitespaces in several places. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200729134148.6855-2-tzimmermann@suse.de
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@@ -124,7 +124,7 @@ struct fb_cursor_user {
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* Register/unregister for framebuffer events
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*/
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/* The resolution of the passed in fb_info about to change */
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/* The resolution of the passed in fb_info about to change */
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#define FB_EVENT_MODE_CHANGE 0x01
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#ifdef CONFIG_GUMSTIX_AM200EPD
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@@ -459,12 +459,12 @@ struct fb_info {
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#if IS_ENABLED(CONFIG_FB_BACKLIGHT)
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/* assigned backlight device */
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/* set before framebuffer registration,
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/* set before framebuffer registration,
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remove after unregister */
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struct backlight_device *bl_dev;
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/* Backlight level curve */
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struct mutex bl_curve_mutex;
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struct mutex bl_curve_mutex;
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u8 bl_curve[FB_BACKLIGHT_LEVELS];
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#endif
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#ifdef CONFIG_FB_DEFERRED_IO
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@@ -483,8 +483,8 @@ struct fb_info {
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char __iomem *screen_base; /* Virtual address */
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char *screen_buffer;
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};
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unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
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void *pseudo_palette; /* Fake palette of 16 colors */
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unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
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void *pseudo_palette; /* Fake palette of 16 colors */
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#define FBINFO_STATE_RUNNING 0
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#define FBINFO_STATE_SUSPENDED 1
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u32 state; /* Hardware state i.e suspend */
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@@ -587,11 +587,11 @@ static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
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* `Generic' versions of the frame buffer device operations
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*/
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extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
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extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
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extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
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extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
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extern int fb_blank(struct fb_info *info, int blank);
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extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
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extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
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extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
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extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
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extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
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/*
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* Drawing operations where framebuffer is in system RAM
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