Merge tag 'drm-next-2021-08-31-1' of git://anongit.freedesktop.org/drm/drm

Pull drm updates from Dave Airlie:
 "Highlights:

   - i915 has seen a lot of refactoring and uAPI cleanups due to a
     change in the upstream direction going forward

     This has all been audited with known userspace, but there may be
     some pitfalls that were missed.

   - i915 now uses common TTM to enable discrete memory on DG1/2 GPUs

   - i915 enables Jasper and Elkhart Lake by default and has preliminary
     XeHP/DG2 support

   - amdgpu adds support for Cyan Skillfish

   - lots of implicit fencing rules documented and fixed up in drivers

   - msm now uses the core scheduler

   - the irq midlayer has been removed for non-legacy drivers

   - the sysfb code now works on more than x86.

  Otherwise the usual smattering of stuff everywhere, panels, bridges,
  refactorings.

  Detailed summary:

  core:
   - extract i915 eDP backlight into core
   - DP aux bus support
   - drm_device.irq_enabled removed
   - port drivers to native irq interfaces
   - export gem shadow plane handling for vgem
   - print proper driver name in framebuffer registration
   - driver fixes for implicit fencing rules
   - ARM fixed rate compression modifier added
   - updated fb damage handling
   - rmfb ioctl logging/docs
   - drop drm_gem_object_put_locked
   - define DRM_FORMAT_MAX_PLANES
   - add gem fb vmap/vunmap helpers
   - add lockdep_assert(once) helpers
   - mark drm irq midlayer as legacy
   - use offset adjusted bo mapping conversion

  vgaarb:
   - cleanups

  fbdev:
   - extend efifb handling to all arches
   - div by 0 fixes for multiple drivers

  udmabuf:
   - add hugepage mapping support

  dma-buf:
   - non-dynamic exporter fixups
   - document implicit fencing rules

  amdgpu:
   - Initial Cyan Skillfish support
   - switch virtual DCE over to vkms based atomic
   - VCN/JPEG power down fixes
   - NAVI PCIE link handling fixes
   - AMD HDMI freesync fixes
   - Yellow Carp + Beige Goby fixes
   - Clockgating/S0ix/SMU/EEPROM fixes
   - embed hw fence in job
   - rework dma-resv handling
   - ensure eviction to system ram

  amdkfd:
   - uapi: SVM address range query added
   - sysfs leak fix
   - GPUVM TLB optimizations
   - vmfault/migration counters

  i915:
   - Enable JSL and EHL by default
   - preliminary XeHP/DG2 support
   - remove all CNL support (never shipped)
   - move to TTM for discrete memory support
   - allow mixed object mmap handling
   - GEM uAPI spring cleaning
       - add I915_MMAP_OBJECT_FIXED
       - reinstate ADL-P mmap ioctls
       - drop a bunch of unused by userspace features
       - disable and remove GPU relocations
   - revert some i915 misfeatures
   - major refactoring of GuC for Gen11+
   - execbuffer object locking separate step
   - reject caching/set-domain on discrete
   - Enable pipe DMC loading on XE-LPD and ADL-P
   - add PSF GV point support
   - Refactor and fix DDI buffer translations
   - Clean up FBC CFB allocation code
   - Finish INTEL_GEN() and friends macro conversions

  nouveau:
   - add eDP backlight support
   - implicit fence fix

  msm:
   - a680/7c3 support
   - drm/scheduler conversion

  panfrost:
   - rework GPU reset

  virtio:
   - fix fencing for planes

  ast:
   - add detect support

  bochs:
   - move to tiny GPU driver

  vc4:
   - use hotplug irqs
   - HDMI codec support

  vmwgfx:
   - use internal vmware device headers

  ingenic:
   - demidlayering irq

  rcar-du:
   - shutdown fixes
   - convert to bridge connector helpers

  zynqmp-dsub:
   - misc fixes

  mgag200:
   - convert PLL handling to atomic

  mediatek:
   - MT8133 AAL support
   - gem mmap object support
   - MT8167 support

  etnaviv:
   - NXP Layerscape LS1028A SoC support
   - GEM mmap cleanups

  tegra:
   - new user API

  exynos:
   - missing unlock fix
   - build warning fix
   - use refcount_t"

* tag 'drm-next-2021-08-31-1' of git://anongit.freedesktop.org/drm/drm: (1318 commits)
  drm/amd/display: Move AllowDRAMSelfRefreshOrDRAMClockChangeInVblank to bounding box
  drm/amd/display: Remove duplicate dml init
  drm/amd/display: Update bounding box states (v2)
  drm/amd/display: Update number of DCN3 clock states
  drm/amdgpu: disable GFX CGCG in aldebaran
  drm/amdgpu: Clear RAS interrupt status on aldebaran
  drm/amdgpu: Add support for RAS XGMI err query
  drm/amdkfd: Account for SH/SE count when setting up cu masks.
  drm/amdgpu: rename amdgpu_bo_get_preferred_pin_domain
  drm/amdgpu: drop redundant cancel_delayed_work_sync call
  drm/amdgpu: add missing cleanups for more ASICs on UVD/VCE suspend
  drm/amdgpu: add missing cleanups for Polaris12 UVD/VCE on suspend
  drm/amdkfd: map SVM range with correct access permission
  drm/amdkfd: check access permisson to restore retry fault
  drm/amdgpu: Update RAS XGMI Error Query
  drm/amdgpu: Add driver infrastructure for MCA RAS
  drm/amd/display: Add Logging for HDMI color depth information
  drm/amd/amdgpu: consolidate PSP TA init shared buf functions
  drm/amd/amdgpu: add name field back to ras_common_if
  drm/amdgpu: Fix build with missing pm_suspend_target_state module export
  ...
This commit is contained in:
Linus Torvalds
2021-09-01 11:26:46 -07:00
1124 changed files with 62336 additions and 35102 deletions

View File

@@ -635,8 +635,8 @@ struct drm_gem_open {
/**
* DRM_CAP_VBLANK_HIGH_CRTC
*
* If set to 1, the kernel supports specifying a CRTC index in the high bits of
* &drm_wait_vblank_request.type.
* If set to 1, the kernel supports specifying a :ref:`CRTC index<crtc_index>`
* in the high bits of &drm_wait_vblank_request.type.
*
* Starting kernel version 2.6.39, this capability is always set to 1.
*/
@@ -1050,6 +1050,16 @@ extern "C" {
#define DRM_IOCTL_MODE_GETPROPBLOB DRM_IOWR(0xAC, struct drm_mode_get_blob)
#define DRM_IOCTL_MODE_GETFB DRM_IOWR(0xAD, struct drm_mode_fb_cmd)
#define DRM_IOCTL_MODE_ADDFB DRM_IOWR(0xAE, struct drm_mode_fb_cmd)
/**
* DRM_IOCTL_MODE_RMFB - Remove a framebuffer.
*
* This removes a framebuffer previously added via ADDFB/ADDFB2. The IOCTL
* argument is a framebuffer object ID.
*
* Warning: removing a framebuffer currently in-use on an enabled plane will
* disable that plane. The CRTC the plane is linked to may also be disabled
* (depending on driver capabilities).
*/
#define DRM_IOCTL_MODE_RMFB DRM_IOWR(0xAF, unsigned int)
#define DRM_IOCTL_MODE_PAGE_FLIP DRM_IOWR(0xB0, struct drm_mode_crtc_page_flip)
#define DRM_IOCTL_MODE_DIRTYFB DRM_IOWR(0xB1, struct drm_mode_fb_dirty_cmd)

View File

@@ -900,9 +900,9 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
/*
* The top 4 bits (out of the 56 bits alloted for specifying vendor specific
* modifiers) denote the category for modifiers. Currently we have only two
* categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen
* different categories.
* modifiers) denote the category for modifiers. Currently we have three
* categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
* sixteen different categories.
*/
#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
@@ -1017,6 +1017,109 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
*/
#define AFBC_FORMAT_MOD_USM (1ULL << 12)
/*
* Arm Fixed-Rate Compression (AFRC) modifiers
*
* AFRC is a proprietary fixed rate image compression protocol and format,
* designed to provide guaranteed bandwidth and memory footprint
* reductions in graphics and media use-cases.
*
* AFRC buffers consist of one or more planes, with the same components
* and meaning as an uncompressed buffer using the same pixel format.
*
* Within each plane, the pixel/luma/chroma values are grouped into
* "coding unit" blocks which are individually compressed to a
* fixed size (in bytes). All coding units within a given plane of a buffer
* store the same number of values, and have the same compressed size.
*
* The coding unit size is configurable, allowing different rates of compression.
*
* The start of each AFRC buffer plane must be aligned to an alignment granule which
* depends on the coding unit size.
*
* Coding Unit Size Plane Alignment
* ---------------- ---------------
* 16 bytes 1024 bytes
* 24 bytes 512 bytes
* 32 bytes 2048 bytes
*
* Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
* to a multiple of the paging tile dimensions.
* The dimensions of each paging tile depend on whether the buffer is optimised for
* scanline (SCAN layout) or rotated (ROT layout) access.
*
* Layout Paging Tile Width Paging Tile Height
* ------ ----------------- ------------------
* SCAN 16 coding units 4 coding units
* ROT 8 coding units 8 coding units
*
* The dimensions of each coding unit depend on the number of components
* in the compressed plane and whether the buffer is optimised for
* scanline (SCAN layout) or rotated (ROT layout) access.
*
* Number of Components in Plane Layout Coding Unit Width Coding Unit Height
* ----------------------------- --------- ----------------- ------------------
* 1 SCAN 16 samples 4 samples
* Example: 16x4 luma samples in a 'Y' plane
* 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
* ----------------------------- --------- ----------------- ------------------
* 1 ROT 8 samples 8 samples
* Example: 8x8 luma samples in a 'Y' plane
* 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
* ----------------------------- --------- ----------------- ------------------
* 2 DONT CARE 8 samples 4 samples
* Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
* ----------------------------- --------- ----------------- ------------------
* 3 DONT CARE 4 samples 4 samples
* Example: 4x4 pixels in an RGB buffer without alpha
* ----------------------------- --------- ----------------- ------------------
* 4 DONT CARE 4 samples 4 samples
* Example: 4x4 pixels in an RGB buffer with alpha
*/
#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
/*
* AFRC coding unit size modifier.
*
* Indicates the number of bytes used to store each compressed coding unit for
* one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
* is the same for both Cb and Cr, which may be stored in separate planes.
*
* AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
* each compressed coding unit in the first plane of the buffer. For RGBA buffers
* this is the only plane, while for semi-planar and fully-planar YUV buffers,
* this corresponds to the luma plane.
*
* AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
* each compressed coding unit in the second and third planes in the buffer.
* For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
*
* For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
* and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
* For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
* AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
*/
#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
/*
* AFRC scanline memory layout.
*
* Indicates if the buffer uses the scanline-optimised layout
* for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
* The memory layout is the same for all planes.
*/
#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
/*
* Arm 16x16 Block U-Interleaved modifier
*

View File

@@ -312,16 +312,48 @@ struct drm_mode_set_plane {
__u32 src_w;
};
/**
* struct drm_mode_get_plane - Get plane metadata.
*
* Userspace can perform a GETPLANE ioctl to retrieve information about a
* plane.
*
* To retrieve the number of formats supported, set @count_format_types to zero
* and call the ioctl. @count_format_types will be updated with the value.
*
* To retrieve these formats, allocate an array with the memory needed to store
* @count_format_types formats. Point @format_type_ptr to this array and call
* the ioctl again (with @count_format_types still set to the value returned in
* the first ioctl call).
*/
struct drm_mode_get_plane {
/**
* @plane_id: Object ID of the plane whose information should be
* retrieved. Set by caller.
*/
__u32 plane_id;
/** @crtc_id: Object ID of the current CRTC. */
__u32 crtc_id;
/** @fb_id: Object ID of the current fb. */
__u32 fb_id;
/**
* @possible_crtcs: Bitmask of CRTC's compatible with the plane. CRTC's
* are created and they receive an index, which corresponds to their
* position in the bitmask. Bit N corresponds to
* :ref:`CRTC index<crtc_index>` N.
*/
__u32 possible_crtcs;
/** @gamma_size: Never used. */
__u32 gamma_size;
/** @count_format_types: Number of formats. */
__u32 count_format_types;
/**
* @format_type_ptr: Pointer to ``__u32`` array of formats that are
* supported by the plane. These formats do not require modifiers.
*/
__u64 format_type_ptr;
};
@@ -509,22 +541,74 @@ struct drm_mode_get_connector {
*/
#define DRM_MODE_PROP_ATOMIC 0x80000000
/**
* struct drm_mode_property_enum - Description for an enum/bitfield entry.
* @value: numeric value for this enum entry.
* @name: symbolic name for this enum entry.
*
* See struct drm_property_enum for details.
*/
struct drm_mode_property_enum {
__u64 value;
char name[DRM_PROP_NAME_LEN];
};
/**
* struct drm_mode_get_property - Get property metadata.
*
* User-space can perform a GETPROPERTY ioctl to retrieve information about a
* property. The same property may be attached to multiple objects, see
* "Modeset Base Object Abstraction".
*
* The meaning of the @values_ptr field changes depending on the property type.
* See &drm_property.flags for more details.
*
* The @enum_blob_ptr and @count_enum_blobs fields are only meaningful when the
* property has the type &DRM_MODE_PROP_ENUM or &DRM_MODE_PROP_BITMASK. For
* backwards compatibility, the kernel will always set @count_enum_blobs to
* zero when the property has the type &DRM_MODE_PROP_BLOB. User-space must
* ignore these two fields if the property has a different type.
*
* User-space is expected to retrieve values and enums by performing this ioctl
* at least twice: the first time to retrieve the number of elements, the
* second time to retrieve the elements themselves.
*
* To retrieve the number of elements, set @count_values and @count_enum_blobs
* to zero, then call the ioctl. @count_values will be updated with the number
* of elements. If the property has the type &DRM_MODE_PROP_ENUM or
* &DRM_MODE_PROP_BITMASK, @count_enum_blobs will be updated as well.
*
* To retrieve the elements themselves, allocate an array for @values_ptr and
* set @count_values to its capacity. If the property has the type
* &DRM_MODE_PROP_ENUM or &DRM_MODE_PROP_BITMASK, allocate an array for
* @enum_blob_ptr and set @count_enum_blobs to its capacity. Calling the ioctl
* again will fill the arrays.
*/
struct drm_mode_get_property {
__u64 values_ptr; /* values and blob lengths */
__u64 enum_blob_ptr; /* enum and blob id ptrs */
/** @values_ptr: Pointer to a ``__u64`` array. */
__u64 values_ptr;
/** @enum_blob_ptr: Pointer to a struct drm_mode_property_enum array. */
__u64 enum_blob_ptr;
/**
* @prop_id: Object ID of the property which should be retrieved. Set
* by the caller.
*/
__u32 prop_id;
/**
* @flags: ``DRM_MODE_PROP_*`` bitfield. See &drm_property.flags for
* a definition of the flags.
*/
__u32 flags;
/**
* @name: Symbolic property name. User-space should use this field to
* recognize properties.
*/
char name[DRM_PROP_NAME_LEN];
/** @count_values: Number of elements in @values_ptr. */
__u32 count_values;
/* This is only used to count enum values, not blobs. The _blobs is
* simply because of a historical reason, i.e. backwards compat. */
/** @count_enum_blobs: Number of elements in @enum_blob_ptr. */
__u32 count_enum_blobs;
};

View File

@@ -572,6 +572,15 @@ typedef struct drm_i915_irq_wait {
#define I915_SCHEDULER_CAP_PREEMPTION (1ul << 2)
#define I915_SCHEDULER_CAP_SEMAPHORES (1ul << 3)
#define I915_SCHEDULER_CAP_ENGINE_BUSY_STATS (1ul << 4)
/*
* Indicates the 2k user priority levels are statically mapped into 3 buckets as
* follows:
*
* -1k to -1 Low priority
* 0 Normal priority
* 1 to 1k Highest priority
*/
#define I915_SCHEDULER_CAP_STATIC_PRIORITY_MAP (1ul << 5)
#define I915_PARAM_HUC_STATUS 42
@@ -674,6 +683,9 @@ typedef struct drm_i915_irq_wait {
*/
#define I915_PARAM_HAS_EXEC_TIMELINE_FENCES 55
/* Query if the kernel supports the I915_USERPTR_PROBE flag. */
#define I915_PARAM_HAS_USERPTR_PROBE 56
/* Must be kept compact -- no holes and well documented */
typedef struct drm_i915_getparam {
@@ -849,45 +861,113 @@ struct drm_i915_gem_mmap_gtt {
__u64 offset;
};
/**
* struct drm_i915_gem_mmap_offset - Retrieve an offset so we can mmap this buffer object.
*
* This struct is passed as argument to the `DRM_IOCTL_I915_GEM_MMAP_OFFSET` ioctl,
* and is used to retrieve the fake offset to mmap an object specified by &handle.
*
* The legacy way of using `DRM_IOCTL_I915_GEM_MMAP` is removed on gen12+.
* `DRM_IOCTL_I915_GEM_MMAP_GTT` is an older supported alias to this struct, but will behave
* as setting the &extensions to 0, and &flags to `I915_MMAP_OFFSET_GTT`.
*/
struct drm_i915_gem_mmap_offset {
/** Handle for the object being mapped. */
/** @handle: Handle for the object being mapped. */
__u32 handle;
/** @pad: Must be zero */
__u32 pad;
/**
* Fake offset to use for subsequent mmap call
* @offset: The fake offset to use for subsequent mmap call
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 offset;
/**
* Flags for extended behaviour.
* @flags: Flags for extended behaviour.
*
* It is mandatory that one of the MMAP_OFFSET types
* (GTT, WC, WB, UC, etc) should be included.
* It is mandatory that one of the `MMAP_OFFSET` types
* should be included:
*
* - `I915_MMAP_OFFSET_GTT`: Use mmap with the object bound to GTT. (Write-Combined)
* - `I915_MMAP_OFFSET_WC`: Use Write-Combined caching.
* - `I915_MMAP_OFFSET_WB`: Use Write-Back caching.
* - `I915_MMAP_OFFSET_FIXED`: Use object placement to determine caching.
*
* On devices with local memory `I915_MMAP_OFFSET_FIXED` is the only valid
* type. On devices without local memory, this caching mode is invalid.
*
* As caching mode when specifying `I915_MMAP_OFFSET_FIXED`, WC or WB will
* be used, depending on the object placement on creation. WB will be used
* when the object can only exist in system memory, WC otherwise.
*/
__u64 flags;
#define I915_MMAP_OFFSET_GTT 0
#define I915_MMAP_OFFSET_WC 1
#define I915_MMAP_OFFSET_WB 2
#define I915_MMAP_OFFSET_UC 3
/*
* Zero-terminated chain of extensions.
#define I915_MMAP_OFFSET_GTT 0
#define I915_MMAP_OFFSET_WC 1
#define I915_MMAP_OFFSET_WB 2
#define I915_MMAP_OFFSET_UC 3
#define I915_MMAP_OFFSET_FIXED 4
/**
* @extensions: Zero-terminated chain of extensions.
*
* No current extensions defined; mbz.
*/
__u64 extensions;
};
/**
* struct drm_i915_gem_set_domain - Adjust the objects write or read domain, in
* preparation for accessing the pages via some CPU domain.
*
* Specifying a new write or read domain will flush the object out of the
* previous domain(if required), before then updating the objects domain
* tracking with the new domain.
*
* Note this might involve waiting for the object first if it is still active on
* the GPU.
*
* Supported values for @read_domains and @write_domain:
*
* - I915_GEM_DOMAIN_WC: Uncached write-combined domain
* - I915_GEM_DOMAIN_CPU: CPU cache domain
* - I915_GEM_DOMAIN_GTT: Mappable aperture domain
*
* All other domains are rejected.
*
* Note that for discrete, starting from DG1, this is no longer supported, and
* is instead rejected. On such platforms the CPU domain is effectively static,
* where we also only support a single &drm_i915_gem_mmap_offset cache mode,
* which can't be set explicitly and instead depends on the object placements,
* as per the below.
*
* Implicit caching rules, starting from DG1:
*
* - If any of the object placements (see &drm_i915_gem_create_ext_memory_regions)
* contain I915_MEMORY_CLASS_DEVICE then the object will be allocated and
* mapped as write-combined only.
*
* - Everything else is always allocated and mapped as write-back, with the
* guarantee that everything is also coherent with the GPU.
*
* Note that this is likely to change in the future again, where we might need
* more flexibility on future devices, so making this all explicit as part of a
* new &drm_i915_gem_create_ext extension is probable.
*/
struct drm_i915_gem_set_domain {
/** Handle for the object */
/** @handle: Handle for the object. */
__u32 handle;
/** New read domains */
/** @read_domains: New read domains. */
__u32 read_domains;
/** New write domain */
/**
* @write_domain: New write domain.
*
* Note that having something in the write domain implies it's in the
* read domain, and only that read domain.
*/
__u32 write_domain;
};
@@ -1348,12 +1428,11 @@ struct drm_i915_gem_busy {
* reading from the object simultaneously.
*
* The value of each engine class is the same as specified in the
* I915_CONTEXT_SET_ENGINES parameter and via perf, i.e.
* I915_CONTEXT_PARAM_ENGINES context parameter and via perf, i.e.
* I915_ENGINE_CLASS_RENDER, I915_ENGINE_CLASS_COPY, etc.
* reported as active itself. Some hardware may have parallel
* execution engines, e.g. multiple media engines, which are
* mapped to the same class identifier and so are not separately
* reported for busyness.
* Some hardware may have parallel execution engines, e.g. multiple
* media engines, which are mapped to the same class identifier and so
* are not separately reported for busyness.
*
* Caveat emptor:
* Only the boolean result of this query is reliable; that is whether
@@ -1364,43 +1443,79 @@ struct drm_i915_gem_busy {
};
/**
* I915_CACHING_NONE
* struct drm_i915_gem_caching - Set or get the caching for given object
* handle.
*
* GPU access is not coherent with cpu caches. Default for machines without an
* LLC.
*/
#define I915_CACHING_NONE 0
/**
* I915_CACHING_CACHED
* Allow userspace to control the GTT caching bits for a given object when the
* object is later mapped through the ppGTT(or GGTT on older platforms lacking
* ppGTT support, or if the object is used for scanout). Note that this might
* require unbinding the object from the GTT first, if its current caching value
* doesn't match.
*
* GPU access is coherent with cpu caches and furthermore the data is cached in
* last-level caches shared between cpu cores and the gpu GT. Default on
* machines with HAS_LLC.
*/
#define I915_CACHING_CACHED 1
/**
* I915_CACHING_DISPLAY
* Note that this all changes on discrete platforms, starting from DG1, the
* set/get caching is no longer supported, and is now rejected. Instead the CPU
* caching attributes(WB vs WC) will become an immutable creation time property
* for the object, along with the GTT caching level. For now we don't expose any
* new uAPI for this, instead on DG1 this is all implicit, although this largely
* shouldn't matter since DG1 is coherent by default(without any way of
* controlling it).
*
* Special GPU caching mode which is coherent with the scanout engines.
* Transparently falls back to I915_CACHING_NONE on platforms where no special
* cache mode (like write-through or gfdt flushing) is available. The kernel
* automatically sets this mode when using a buffer as a scanout target.
* Userspace can manually set this mode to avoid a costly stall and clflush in
* the hotpath of drawing the first frame.
* Implicit caching rules, starting from DG1:
*
* - If any of the object placements (see &drm_i915_gem_create_ext_memory_regions)
* contain I915_MEMORY_CLASS_DEVICE then the object will be allocated and
* mapped as write-combined only.
*
* - Everything else is always allocated and mapped as write-back, with the
* guarantee that everything is also coherent with the GPU.
*
* Note that this is likely to change in the future again, where we might need
* more flexibility on future devices, so making this all explicit as part of a
* new &drm_i915_gem_create_ext extension is probable.
*
* Side note: Part of the reason for this is that changing the at-allocation-time CPU
* caching attributes for the pages might be required(and is expensive) if we
* need to then CPU map the pages later with different caching attributes. This
* inconsistent caching behaviour, while supported on x86, is not universally
* supported on other architectures. So for simplicity we opt for setting
* everything at creation time, whilst also making it immutable, on discrete
* platforms.
*/
#define I915_CACHING_DISPLAY 2
struct drm_i915_gem_caching {
/**
* Handle of the buffer to set/get the caching level of. */
* @handle: Handle of the buffer to set/get the caching level.
*/
__u32 handle;
/**
* Cacheing level to apply or return value
* @caching: The GTT caching level to apply or possible return value.
*
* bits0-15 are for generic caching control (i.e. the above defined
* values). bits16-31 are reserved for platform-specific variations
* (e.g. l3$ caching on gen7). */
* The supported @caching values:
*
* I915_CACHING_NONE:
*
* GPU access is not coherent with CPU caches. Default for machines
* without an LLC. This means manual flushing might be needed, if we
* want GPU access to be coherent.
*
* I915_CACHING_CACHED:
*
* GPU access is coherent with CPU caches and furthermore the data is
* cached in last-level caches shared between CPU cores and the GPU GT.
*
* I915_CACHING_DISPLAY:
*
* Special GPU caching mode which is coherent with the scanout engines.
* Transparently falls back to I915_CACHING_NONE on platforms where no
* special cache mode (like write-through or gfdt flushing) is
* available. The kernel automatically sets this mode when using a
* buffer as a scanout target. Userspace can manually set this mode to
* avoid a costly stall and clflush in the hotpath of drawing the first
* frame.
*/
#define I915_CACHING_NONE 0
#define I915_CACHING_CACHED 1
#define I915_CACHING_DISPLAY 2
__u32 caching;
};
@@ -1639,6 +1754,10 @@ struct drm_i915_gem_context_param {
__u32 size;
__u64 param;
#define I915_CONTEXT_PARAM_BAN_PERIOD 0x1
/* I915_CONTEXT_PARAM_NO_ZEROMAP has been removed. On the off chance
* someone somewhere has attempted to use it, never re-use this context
* param number.
*/
#define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2
#define I915_CONTEXT_PARAM_GTT_SIZE 0x3
#define I915_CONTEXT_PARAM_NO_ERROR_CAPTURE 0x4
@@ -1723,24 +1842,8 @@ struct drm_i915_gem_context_param {
*/
#define I915_CONTEXT_PARAM_PERSISTENCE 0xb
/*
* I915_CONTEXT_PARAM_RINGSIZE:
*
* Sets the size of the CS ringbuffer to use for logical ring contexts. This
* applies a limit of how many batches can be queued to HW before the caller
* is blocked due to lack of space for more commands.
*
* Only reliably possible to be set prior to first use, i.e. during
* construction. At any later point, the current execution must be flushed as
* the ring can only be changed while the context is idle. Note, the ringsize
* can be specified as a constructor property, see
* I915_CONTEXT_CREATE_EXT_SETPARAM, but can also be set later if required.
*
* Only applies to the current set of engine and lost when those engines
* are replaced by a new mapping (see I915_CONTEXT_PARAM_ENGINES).
*
* Must be between 4 - 512 KiB, in intervals of page size [4 KiB].
* Default is 16 KiB.
/* This API has been removed. On the off chance someone somewhere has
* attempted to use it, never re-use this context param number.
*/
#define I915_CONTEXT_PARAM_RINGSIZE 0xc
/* Must be kept compact -- no holes and well documented */
@@ -1807,6 +1910,69 @@ struct drm_i915_gem_context_param_sseu {
__u32 rsvd;
};
/**
* DOC: Virtual Engine uAPI
*
* Virtual engine is a concept where userspace is able to configure a set of
* physical engines, submit a batch buffer, and let the driver execute it on any
* engine from the set as it sees fit.
*
* This is primarily useful on parts which have multiple instances of a same
* class engine, like for example GT3+ Skylake parts with their two VCS engines.
*
* For instance userspace can enumerate all engines of a certain class using the
* previously described `Engine Discovery uAPI`_. After that userspace can
* create a GEM context with a placeholder slot for the virtual engine (using
* `I915_ENGINE_CLASS_INVALID` and `I915_ENGINE_CLASS_INVALID_NONE` for class
* and instance respectively) and finally using the
* `I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE` extension place a virtual engine in
* the same reserved slot.
*
* Example of creating a virtual engine and submitting a batch buffer to it:
*
* .. code-block:: C
*
* I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(virtual, 2) = {
* .base.name = I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE,
* .engine_index = 0, // Place this virtual engine into engine map slot 0
* .num_siblings = 2,
* .engines = { { I915_ENGINE_CLASS_VIDEO, 0 },
* { I915_ENGINE_CLASS_VIDEO, 1 }, },
* };
* I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 1) = {
* .engines = { { I915_ENGINE_CLASS_INVALID,
* I915_ENGINE_CLASS_INVALID_NONE } },
* .extensions = to_user_pointer(&virtual), // Chains after load_balance extension
* };
* struct drm_i915_gem_context_create_ext_setparam p_engines = {
* .base = {
* .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
* },
* .param = {
* .param = I915_CONTEXT_PARAM_ENGINES,
* .value = to_user_pointer(&engines),
* .size = sizeof(engines),
* },
* };
* struct drm_i915_gem_context_create_ext create = {
* .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
* .extensions = to_user_pointer(&p_engines);
* };
*
* ctx_id = gem_context_create_ext(drm_fd, &create);
*
* // Now we have created a GEM context with its engine map containing a
* // single virtual engine. Submissions to this slot can go either to
* // vcs0 or vcs1, depending on the load balancing algorithm used inside
* // the driver. The load balancing is dynamic from one batch buffer to
* // another and transparent to userspace.
*
* ...
* execbuf.rsvd1 = ctx_id;
* execbuf.flags = 0; // Submits to index 0 which is the virtual engine
* gem_execbuf(drm_fd, &execbuf);
*/
/*
* i915_context_engines_load_balance:
*
@@ -1883,6 +2049,61 @@ struct i915_context_engines_bond {
struct i915_engine_class_instance engines[N__]; \
} __attribute__((packed)) name__
/**
* DOC: Context Engine Map uAPI
*
* Context engine map is a new way of addressing engines when submitting batch-
* buffers, replacing the existing way of using identifiers like `I915_EXEC_BLT`
* inside the flags field of `struct drm_i915_gem_execbuffer2`.
*
* To use it created GEM contexts need to be configured with a list of engines
* the user is intending to submit to. This is accomplished using the
* `I915_CONTEXT_PARAM_ENGINES` parameter and `struct
* i915_context_param_engines`.
*
* For such contexts the `I915_EXEC_RING_MASK` field becomes an index into the
* configured map.
*
* Example of creating such context and submitting against it:
*
* .. code-block:: C
*
* I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 2) = {
* .engines = { { I915_ENGINE_CLASS_RENDER, 0 },
* { I915_ENGINE_CLASS_COPY, 0 } }
* };
* struct drm_i915_gem_context_create_ext_setparam p_engines = {
* .base = {
* .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
* },
* .param = {
* .param = I915_CONTEXT_PARAM_ENGINES,
* .value = to_user_pointer(&engines),
* .size = sizeof(engines),
* },
* };
* struct drm_i915_gem_context_create_ext create = {
* .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
* .extensions = to_user_pointer(&p_engines);
* };
*
* ctx_id = gem_context_create_ext(drm_fd, &create);
*
* // We have now created a GEM context with two engines in the map:
* // Index 0 points to rcs0 while index 1 points to bcs0. Other engines
* // will not be accessible from this context.
*
* ...
* execbuf.rsvd1 = ctx_id;
* execbuf.flags = 0; // Submits to index 0, which is rcs0 for this context
* gem_execbuf(drm_fd, &execbuf);
*
* ...
* execbuf.rsvd1 = ctx_id;
* execbuf.flags = 1; // Submits to index 0, which is bcs0 for this context
* gem_execbuf(drm_fd, &execbuf);
*/
struct i915_context_param_engines {
__u64 extensions; /* linked chain of extension blocks, 0 terminates */
#define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE 0 /* see i915_context_engines_load_balance */
@@ -1901,20 +2122,10 @@ struct drm_i915_gem_context_create_ext_setparam {
struct drm_i915_gem_context_param param;
};
struct drm_i915_gem_context_create_ext_clone {
/* This API has been removed. On the off chance someone somewhere has
* attempted to use it, never re-use this extension number.
*/
#define I915_CONTEXT_CREATE_EXT_CLONE 1
struct i915_user_extension base;
__u32 clone_id;
__u32 flags;
#define I915_CONTEXT_CLONE_ENGINES (1u << 0)
#define I915_CONTEXT_CLONE_FLAGS (1u << 1)
#define I915_CONTEXT_CLONE_SCHEDATTR (1u << 2)
#define I915_CONTEXT_CLONE_SSEU (1u << 3)
#define I915_CONTEXT_CLONE_TIMELINE (1u << 4)
#define I915_CONTEXT_CLONE_VM (1u << 5)
#define I915_CONTEXT_CLONE_UNKNOWN -(I915_CONTEXT_CLONE_VM << 1)
__u64 rsvd;
};
struct drm_i915_gem_context_destroy {
__u32 ctx_id;
@@ -1986,14 +2197,69 @@ struct drm_i915_reset_stats {
__u32 pad;
};
/**
* struct drm_i915_gem_userptr - Create GEM object from user allocated memory.
*
* Userptr objects have several restrictions on what ioctls can be used with the
* object handle.
*/
struct drm_i915_gem_userptr {
/**
* @user_ptr: The pointer to the allocated memory.
*
* Needs to be aligned to PAGE_SIZE.
*/
__u64 user_ptr;
/**
* @user_size:
*
* The size in bytes for the allocated memory. This will also become the
* object size.
*
* Needs to be aligned to PAGE_SIZE, and should be at least PAGE_SIZE,
* or larger.
*/
__u64 user_size;
/**
* @flags:
*
* Supported flags:
*
* I915_USERPTR_READ_ONLY:
*
* Mark the object as readonly, this also means GPU access can only be
* readonly. This is only supported on HW which supports readonly access
* through the GTT. If the HW can't support readonly access, an error is
* returned.
*
* I915_USERPTR_PROBE:
*
* Probe the provided @user_ptr range and validate that the @user_ptr is
* indeed pointing to normal memory and that the range is also valid.
* For example if some garbage address is given to the kernel, then this
* should complain.
*
* Returns -EFAULT if the probe failed.
*
* Note that this doesn't populate the backing pages, and also doesn't
* guarantee that the object will remain valid when the object is
* eventually used.
*
* The kernel supports this feature if I915_PARAM_HAS_USERPTR_PROBE
* returns a non-zero value.
*
* I915_USERPTR_UNSYNCHRONIZED:
*
* NOT USED. Setting this flag will result in an error.
*/
__u32 flags;
#define I915_USERPTR_READ_ONLY 0x1
#define I915_USERPTR_PROBE 0x2
#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
/**
* Returned handle for the object.
* @handle: Returned handle for the object.
*
* Object handles are nonzero.
*/
@@ -2376,6 +2642,76 @@ struct drm_i915_query_topology_info {
__u8 data[];
};
/**
* DOC: Engine Discovery uAPI
*
* Engine discovery uAPI is a way of enumerating physical engines present in a
* GPU associated with an open i915 DRM file descriptor. This supersedes the old
* way of using `DRM_IOCTL_I915_GETPARAM` and engine identifiers like
* `I915_PARAM_HAS_BLT`.
*
* The need for this interface came starting with Icelake and newer GPUs, which
* started to establish a pattern of having multiple engines of a same class,
* where not all instances were always completely functionally equivalent.
*
* Entry point for this uapi is `DRM_IOCTL_I915_QUERY` with the
* `DRM_I915_QUERY_ENGINE_INFO` as the queried item id.
*
* Example for getting the list of engines:
*
* .. code-block:: C
*
* struct drm_i915_query_engine_info *info;
* struct drm_i915_query_item item = {
* .query_id = DRM_I915_QUERY_ENGINE_INFO;
* };
* struct drm_i915_query query = {
* .num_items = 1,
* .items_ptr = (uintptr_t)&item,
* };
* int err, i;
*
* // First query the size of the blob we need, this needs to be large
* // enough to hold our array of engines. The kernel will fill out the
* // item.length for us, which is the number of bytes we need.
* //
* // Alternatively a large buffer can be allocated straight away enabling
* // querying in one pass, in which case item.length should contain the
* // length of the provided buffer.
* err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
* if (err) ...
*
* info = calloc(1, item.length);
* // Now that we allocated the required number of bytes, we call the ioctl
* // again, this time with the data_ptr pointing to our newly allocated
* // blob, which the kernel can then populate with info on all engines.
* item.data_ptr = (uintptr_t)&info,
*
* err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
* if (err) ...
*
* // We can now access each engine in the array
* for (i = 0; i < info->num_engines; i++) {
* struct drm_i915_engine_info einfo = info->engines[i];
* u16 class = einfo.engine.class;
* u16 instance = einfo.engine.instance;
* ....
* }
*
* free(info);
*
* Each of the enumerated engines, apart from being defined by its class and
* instance (see `struct i915_engine_class_instance`), also can have flags and
* capabilities defined as documented in i915_drm.h.
*
* For instance video engines which support HEVC encoding will have the
* `I915_VIDEO_CLASS_CAPABILITY_HEVC` capability bit set.
*
* Engine discovery only fully comes to its own when combined with the new way
* of addressing engines when submitting batch buffers using contexts with
* engine maps configured.
*/
/**
* struct drm_i915_engine_info
*

View File

@@ -73,11 +73,19 @@ struct drm_msm_timespec {
#define MSM_PARAM_MAX_FREQ 0x04
#define MSM_PARAM_TIMESTAMP 0x05
#define MSM_PARAM_GMEM_BASE 0x06
#define MSM_PARAM_NR_RINGS 0x07
#define MSM_PARAM_PRIORITIES 0x07 /* The # of priority levels */
#define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */
#define MSM_PARAM_FAULTS 0x09
#define MSM_PARAM_SUSPENDS 0x0a
/* For backwards compat. The original support for preemption was based on
* a single ring per priority level so # of priority levels equals the #
* of rings. With drm/scheduler providing additional levels of priority,
* the number of priorities is greater than the # of rings. The param is
* renamed to better reflect this.
*/
#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES
struct drm_msm_param {
__u32 pipe; /* in, MSM_PIPE_x */
__u32 param; /* in, MSM_PARAM_x */
@@ -304,6 +312,10 @@ struct drm_msm_gem_madvise {
#define MSM_SUBMITQUEUE_FLAGS (0)
/*
* The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
* a lower numeric value is higher priority.
*/
struct drm_msm_submitqueue {
__u32 flags; /* in, MSM_SUBMITQUEUE_x */
__u32 prio; /* in, Priority level */

View File

@@ -1,24 +1,5 @@
/*
* Copyright (c) 2012-2013, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/* SPDX-License-Identifier: MIT */
/* Copyright (c) 2012-2020 NVIDIA Corporation */
#ifndef _UAPI_TEGRA_DRM_H_
#define _UAPI_TEGRA_DRM_H_
@@ -29,6 +10,8 @@
extern "C" {
#endif
/* Tegra DRM legacy UAPI. Only enabled with STAGING */
#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
@@ -649,8 +632,8 @@ struct drm_tegra_gem_get_flags {
#define DRM_TEGRA_SYNCPT_READ 0x02
#define DRM_TEGRA_SYNCPT_INCR 0x03
#define DRM_TEGRA_SYNCPT_WAIT 0x04
#define DRM_TEGRA_OPEN_CHANNEL 0x05
#define DRM_TEGRA_CLOSE_CHANNEL 0x06
#define DRM_TEGRA_OPEN_CHANNEL 0x05
#define DRM_TEGRA_CLOSE_CHANNEL 0x06
#define DRM_TEGRA_GET_SYNCPT 0x07
#define DRM_TEGRA_SUBMIT 0x08
#define DRM_TEGRA_GET_SYNCPT_BASE 0x09
@@ -674,6 +657,402 @@ struct drm_tegra_gem_get_flags {
#define DRM_IOCTL_TEGRA_GEM_SET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_FLAGS, struct drm_tegra_gem_set_flags)
#define DRM_IOCTL_TEGRA_GEM_GET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_FLAGS, struct drm_tegra_gem_get_flags)
/* New Tegra DRM UAPI */
/*
* Reported by the driver in the `capabilities` field.
*
* DRM_TEGRA_CHANNEL_CAP_CACHE_COHERENT: If set, the engine is cache coherent
* with regard to the system memory.
*/
#define DRM_TEGRA_CHANNEL_CAP_CACHE_COHERENT (1 << 0)
struct drm_tegra_channel_open {
/**
* @host1x_class: [in]
*
* Host1x class of the engine that will be programmed using this
* channel.
*/
__u32 host1x_class;
/**
* @flags: [in]
*
* Flags.
*/
__u32 flags;
/**
* @context: [out]
*
* Opaque identifier corresponding to the opened channel.
*/
__u32 context;
/**
* @version: [out]
*
* Version of the engine hardware. This can be used by userspace
* to determine how the engine needs to be programmed.
*/
__u32 version;
/**
* @capabilities: [out]
*
* Flags describing the hardware capabilities.
*/
__u32 capabilities;
__u32 padding;
};
struct drm_tegra_channel_close {
/**
* @context: [in]
*
* Identifier of the channel to close.
*/
__u32 context;
__u32 padding;
};
/*
* Mapping flags that can be used to influence how the mapping is created.
*
* DRM_TEGRA_CHANNEL_MAP_READ: create mapping that allows HW read access
* DRM_TEGRA_CHANNEL_MAP_WRITE: create mapping that allows HW write access
*/
#define DRM_TEGRA_CHANNEL_MAP_READ (1 << 0)
#define DRM_TEGRA_CHANNEL_MAP_WRITE (1 << 1)
#define DRM_TEGRA_CHANNEL_MAP_READ_WRITE (DRM_TEGRA_CHANNEL_MAP_READ | \
DRM_TEGRA_CHANNEL_MAP_WRITE)
struct drm_tegra_channel_map {
/**
* @context: [in]
*
* Identifier of the channel to which make memory available for.
*/
__u32 context;
/**
* @handle: [in]
*
* GEM handle of the memory to map.
*/
__u32 handle;
/**
* @flags: [in]
*
* Flags.
*/
__u32 flags;
/**
* @mapping: [out]
*
* Identifier corresponding to the mapping, to be used for
* relocations or unmapping later.
*/
__u32 mapping;
};
struct drm_tegra_channel_unmap {
/**
* @context: [in]
*
* Channel identifier of the channel to unmap memory from.
*/
__u32 context;
/**
* @mapping: [in]
*
* Mapping identifier of the memory mapping to unmap.
*/
__u32 mapping;
};
/* Submission */
/**
* Specify that bit 39 of the patched-in address should be set to switch
* swizzling between Tegra and non-Tegra sector layout on systems that store
* surfaces in system memory in non-Tegra sector layout.
*/
#define DRM_TEGRA_SUBMIT_RELOC_SECTOR_LAYOUT (1 << 0)
struct drm_tegra_submit_buf {
/**
* @mapping: [in]
*
* Identifier of the mapping to use in the submission.
*/
__u32 mapping;
/**
* @flags: [in]
*
* Flags.
*/
__u32 flags;
/**
* Information for relocation patching.
*/
struct {
/**
* @target_offset: [in]
*
* Offset from the start of the mapping of the data whose
* address is to be patched into the gather.
*/
__u64 target_offset;
/**
* @gather_offset_words: [in]
*
* Offset in words from the start of the gather data to
* where the address should be patched into.
*/
__u32 gather_offset_words;
/**
* @shift: [in]
*
* Number of bits the address should be shifted right before
* patching in.
*/
__u32 shift;
} reloc;
};
/**
* Execute `words` words of Host1x opcodes specified in the `gather_data_ptr`
* buffer. Each GATHER_UPTR command uses successive words from the buffer.
*/
#define DRM_TEGRA_SUBMIT_CMD_GATHER_UPTR 0
/**
* Wait for a syncpoint to reach a value before continuing with further
* commands.
*/
#define DRM_TEGRA_SUBMIT_CMD_WAIT_SYNCPT 1
/**
* Wait for a syncpoint to reach a value before continuing with further
* commands. The threshold is calculated relative to the start of the job.
*/
#define DRM_TEGRA_SUBMIT_CMD_WAIT_SYNCPT_RELATIVE 2
struct drm_tegra_submit_cmd_gather_uptr {
__u32 words;
__u32 reserved[3];
};
struct drm_tegra_submit_cmd_wait_syncpt {
__u32 id;
__u32 value;
__u32 reserved[2];
};
struct drm_tegra_submit_cmd {
/**
* @type: [in]
*
* Command type to execute. One of the DRM_TEGRA_SUBMIT_CMD*
* defines.
*/
__u32 type;
/**
* @flags: [in]
*
* Flags.
*/
__u32 flags;
union {
struct drm_tegra_submit_cmd_gather_uptr gather_uptr;
struct drm_tegra_submit_cmd_wait_syncpt wait_syncpt;
__u32 reserved[4];
};
};
struct drm_tegra_submit_syncpt {
/**
* @id: [in]
*
* ID of the syncpoint that the job will increment.
*/
__u32 id;
/**
* @flags: [in]
*
* Flags.
*/
__u32 flags;
/**
* @increments: [in]
*
* Number of times the job will increment this syncpoint.
*/
__u32 increments;
/**
* @value: [out]
*
* Value the syncpoint will have once the job has completed all
* its specified syncpoint increments.
*
* Note that the kernel may increment the syncpoint before or after
* the job. These increments are not reflected in this field.
*
* If the job hangs or times out, not all of the increments may
* get executed.
*/
__u32 value;
};
struct drm_tegra_channel_submit {
/**
* @context: [in]
*
* Identifier of the channel to submit this job to.
*/
__u32 context;
/**
* @num_bufs: [in]
*
* Number of elements in the `bufs_ptr` array.
*/
__u32 num_bufs;
/**
* @num_cmds: [in]
*
* Number of elements in the `cmds_ptr` array.
*/
__u32 num_cmds;
/**
* @gather_data_words: [in]
*
* Number of 32-bit words in the `gather_data_ptr` array.
*/
__u32 gather_data_words;
/**
* @bufs_ptr: [in]
*
* Pointer to an array of drm_tegra_submit_buf structures.
*/
__u64 bufs_ptr;
/**
* @cmds_ptr: [in]
*
* Pointer to an array of drm_tegra_submit_cmd structures.
*/
__u64 cmds_ptr;
/**
* @gather_data_ptr: [in]
*
* Pointer to an array of Host1x opcodes to be used by GATHER_UPTR
* commands.
*/
__u64 gather_data_ptr;
/**
* @syncobj_in: [in]
*
* Handle for DRM syncobj that will be waited before submission.
* Ignored if zero.
*/
__u32 syncobj_in;
/**
* @syncobj_out: [in]
*
* Handle for DRM syncobj that will have its fence replaced with
* the job's completion fence. Ignored if zero.
*/
__u32 syncobj_out;
/**
* @syncpt_incr: [in,out]
*
* Information about the syncpoint the job will increment.
*/
struct drm_tegra_submit_syncpt syncpt;
};
struct drm_tegra_syncpoint_allocate {
/**
* @id: [out]
*
* ID of allocated syncpoint.
*/
__u32 id;
__u32 padding;
};
struct drm_tegra_syncpoint_free {
/**
* @id: [in]
*
* ID of syncpoint to free.
*/
__u32 id;
__u32 padding;
};
struct drm_tegra_syncpoint_wait {
/**
* @timeout: [in]
*
* Absolute timestamp at which the wait will time out.
*/
__s64 timeout_ns;
/**
* @id: [in]
*
* ID of syncpoint to wait on.
*/
__u32 id;
/**
* @threshold: [in]
*
* Threshold to wait for.
*/
__u32 threshold;
/**
* @value: [out]
*
* Value of the syncpoint upon wait completion.
*/
__u32 value;
__u32 padding;
};
#define DRM_IOCTL_TEGRA_CHANNEL_OPEN DRM_IOWR(DRM_COMMAND_BASE + 0x10, struct drm_tegra_channel_open)
#define DRM_IOCTL_TEGRA_CHANNEL_CLOSE DRM_IOWR(DRM_COMMAND_BASE + 0x11, struct drm_tegra_channel_close)
#define DRM_IOCTL_TEGRA_CHANNEL_MAP DRM_IOWR(DRM_COMMAND_BASE + 0x12, struct drm_tegra_channel_map)
#define DRM_IOCTL_TEGRA_CHANNEL_UNMAP DRM_IOWR(DRM_COMMAND_BASE + 0x13, struct drm_tegra_channel_unmap)
#define DRM_IOCTL_TEGRA_CHANNEL_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + 0x14, struct drm_tegra_channel_submit)
#define DRM_IOCTL_TEGRA_SYNCPOINT_ALLOCATE DRM_IOWR(DRM_COMMAND_BASE + 0x20, struct drm_tegra_syncpoint_allocate)
#define DRM_IOCTL_TEGRA_SYNCPOINT_FREE DRM_IOWR(DRM_COMMAND_BASE + 0x21, struct drm_tegra_syncpoint_free)
#define DRM_IOCTL_TEGRA_SYNCPOINT_WAIT DRM_IOWR(DRM_COMMAND_BASE + 0x22, struct drm_tegra_syncpoint_wait)
#if defined(__cplusplus)
}
#endif

View File

@@ -38,6 +38,9 @@ extern "C" {
#define DRM_V3D_GET_BO_OFFSET 0x05
#define DRM_V3D_SUBMIT_TFU 0x06
#define DRM_V3D_SUBMIT_CSD 0x07
#define DRM_V3D_PERFMON_CREATE 0x08
#define DRM_V3D_PERFMON_DESTROY 0x09
#define DRM_V3D_PERFMON_GET_VALUES 0x0a
#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
@@ -47,6 +50,12 @@ extern "C" {
#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
#define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
#define DRM_IOCTL_V3D_PERFMON_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, \
struct drm_v3d_perfmon_create)
#define DRM_IOCTL_V3D_PERFMON_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, \
struct drm_v3d_perfmon_destroy)
#define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \
struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
@@ -127,6 +136,11 @@ struct drm_v3d_submit_cl {
__u32 bo_handle_count;
__u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmon_id;
__u32 pad;
};
/**
@@ -195,6 +209,7 @@ enum drm_v3d_param {
DRM_V3D_PARAM_SUPPORTS_TFU,
DRM_V3D_PARAM_SUPPORTS_CSD,
DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
DRM_V3D_PARAM_SUPPORTS_PERFMON,
};
struct drm_v3d_get_param {
@@ -258,6 +273,127 @@ struct drm_v3d_submit_csd {
__u32 in_sync;
/* Sync object to signal when the CSD job is done. */
__u32 out_sync;
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmon_id;
};
enum {
V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS,
V3D_PERFCNT_FEP_VALID_PRIMS,
V3D_PERFCNT_FEP_EZ_NFCLIP_QUADS,
V3D_PERFCNT_FEP_VALID_QUADS,
V3D_PERFCNT_TLB_QUADS_STENCIL_FAIL,
V3D_PERFCNT_TLB_QUADS_STENCILZ_FAIL,
V3D_PERFCNT_TLB_QUADS_STENCILZ_PASS,
V3D_PERFCNT_TLB_QUADS_ZERO_COV,
V3D_PERFCNT_TLB_QUADS_NONZERO_COV,
V3D_PERFCNT_TLB_QUADS_WRITTEN,
V3D_PERFCNT_PTB_PRIM_VIEWPOINT_DISCARD,
V3D_PERFCNT_PTB_PRIM_CLIP,
V3D_PERFCNT_PTB_PRIM_REV,
V3D_PERFCNT_QPU_IDLE_CYCLES,
V3D_PERFCNT_QPU_ACTIVE_CYCLES_VERTEX_COORD_USER,
V3D_PERFCNT_QPU_ACTIVE_CYCLES_FRAG,
V3D_PERFCNT_QPU_CYCLES_VALID_INSTR,
V3D_PERFCNT_QPU_CYCLES_TMU_STALL,
V3D_PERFCNT_QPU_CYCLES_SCOREBOARD_STALL,
V3D_PERFCNT_QPU_CYCLES_VARYINGS_STALL,
V3D_PERFCNT_QPU_IC_HIT,
V3D_PERFCNT_QPU_IC_MISS,
V3D_PERFCNT_QPU_UC_HIT,
V3D_PERFCNT_QPU_UC_MISS,
V3D_PERFCNT_TMU_TCACHE_ACCESS,
V3D_PERFCNT_TMU_TCACHE_MISS,
V3D_PERFCNT_VPM_VDW_STALL,
V3D_PERFCNT_VPM_VCD_STALL,
V3D_PERFCNT_BIN_ACTIVE,
V3D_PERFCNT_RDR_ACTIVE,
V3D_PERFCNT_L2T_HITS,
V3D_PERFCNT_L2T_MISSES,
V3D_PERFCNT_CYCLE_COUNT,
V3D_PERFCNT_QPU_CYCLES_STALLED_VERTEX_COORD_USER,
V3D_PERFCNT_QPU_CYCLES_STALLED_FRAGMENT,
V3D_PERFCNT_PTB_PRIMS_BINNED,
V3D_PERFCNT_AXI_WRITES_WATCH_0,
V3D_PERFCNT_AXI_READS_WATCH_0,
V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_0,
V3D_PERFCNT_AXI_READ_STALLS_WATCH_0,
V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_0,
V3D_PERFCNT_AXI_READ_BYTES_WATCH_0,
V3D_PERFCNT_AXI_WRITES_WATCH_1,
V3D_PERFCNT_AXI_READS_WATCH_1,
V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_1,
V3D_PERFCNT_AXI_READ_STALLS_WATCH_1,
V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_1,
V3D_PERFCNT_AXI_READ_BYTES_WATCH_1,
V3D_PERFCNT_TLB_PARTIAL_QUADS,
V3D_PERFCNT_TMU_CONFIG_ACCESSES,
V3D_PERFCNT_L2T_NO_ID_STALL,
V3D_PERFCNT_L2T_COM_QUE_STALL,
V3D_PERFCNT_L2T_TMU_WRITES,
V3D_PERFCNT_TMU_ACTIVE_CYCLES,
V3D_PERFCNT_TMU_STALLED_CYCLES,
V3D_PERFCNT_CLE_ACTIVE,
V3D_PERFCNT_L2T_TMU_READS,
V3D_PERFCNT_L2T_CLE_READS,
V3D_PERFCNT_L2T_VCD_READS,
V3D_PERFCNT_L2T_TMUCFG_READS,
V3D_PERFCNT_L2T_SLC0_READS,
V3D_PERFCNT_L2T_SLC1_READS,
V3D_PERFCNT_L2T_SLC2_READS,
V3D_PERFCNT_L2T_TMU_W_MISSES,
V3D_PERFCNT_L2T_TMU_R_MISSES,
V3D_PERFCNT_L2T_CLE_MISSES,
V3D_PERFCNT_L2T_VCD_MISSES,
V3D_PERFCNT_L2T_TMUCFG_MISSES,
V3D_PERFCNT_L2T_SLC0_MISSES,
V3D_PERFCNT_L2T_SLC1_MISSES,
V3D_PERFCNT_L2T_SLC2_MISSES,
V3D_PERFCNT_CORE_MEM_WRITES,
V3D_PERFCNT_L2T_MEM_WRITES,
V3D_PERFCNT_PTB_MEM_WRITES,
V3D_PERFCNT_TLB_MEM_WRITES,
V3D_PERFCNT_CORE_MEM_READS,
V3D_PERFCNT_L2T_MEM_READS,
V3D_PERFCNT_PTB_MEM_READS,
V3D_PERFCNT_PSE_MEM_READS,
V3D_PERFCNT_TLB_MEM_READS,
V3D_PERFCNT_GMP_MEM_READS,
V3D_PERFCNT_PTB_W_MEM_WORDS,
V3D_PERFCNT_TLB_W_MEM_WORDS,
V3D_PERFCNT_PSE_R_MEM_WORDS,
V3D_PERFCNT_TLB_R_MEM_WORDS,
V3D_PERFCNT_TMU_MRU_HITS,
V3D_PERFCNT_COMPUTE_ACTIVE,
V3D_PERFCNT_NUM,
};
#define DRM_V3D_MAX_PERF_COUNTERS 32
struct drm_v3d_perfmon_create {
__u32 id;
__u32 ncounters;
__u8 counters[DRM_V3D_MAX_PERF_COUNTERS];
};
struct drm_v3d_perfmon_destroy {
__u32 id;
};
/*
* Returns the values of the performance counters tracked by this
* perfmon (as an array of ncounters u64 values).
*
* No implicit synchronization is performed, so the user has to
* guarantee that any jobs using this perfmon have already been
* completed (probably by blocking on the seqno returned by the
* last exec that used the perfmon).
*/
struct drm_v3d_perfmon_get_values {
__u32 id;
__u32 pad;
__u64 values_ptr;
};
#if defined(__cplusplus)

View File

@@ -72,6 +72,9 @@ extern "C" {
#define DRM_VMW_GB_SURFACE_CREATE_EXT 27
#define DRM_VMW_GB_SURFACE_REF_EXT 28
#define DRM_VMW_MSG 29
#define DRM_VMW_MKSSTAT_RESET 30
#define DRM_VMW_MKSSTAT_ADD 31
#define DRM_VMW_MKSSTAT_REMOVE 32
/*************************************************************************/
/**
@@ -1236,6 +1239,44 @@ struct drm_vmw_msg_arg {
__u32 receive_len;
};
/**
* struct drm_vmw_mksstat_add_arg
*
* @stat: Pointer to user-space stat-counters array, page-aligned.
* @info: Pointer to user-space counter-infos array, page-aligned.
* @strs: Pointer to user-space stat strings, page-aligned.
* @stat_len: Length in bytes of stat-counters array.
* @info_len: Length in bytes of counter-infos array.
* @strs_len: Length in bytes of the stat strings, terminators included.
* @description: Pointer to instance descriptor string; will be truncated
* to MKS_GUEST_STAT_INSTANCE_DESC_LENGTH chars.
* @id: Output identifier of the produced record; -1 if error.
*
* Argument to the DRM_VMW_MKSSTAT_ADD ioctl.
*/
struct drm_vmw_mksstat_add_arg {
__u64 stat;
__u64 info;
__u64 strs;
__u64 stat_len;
__u64 info_len;
__u64 strs_len;
__u64 description;
__u64 id;
};
/**
* struct drm_vmw_mksstat_remove_arg
*
* @id: Identifier of the record being disposed, originally obtained through
* DRM_VMW_MKSSTAT_ADD ioctl.
*
* Argument to the DRM_VMW_MKSSTAT_REMOVE ioctl.
*/
struct drm_vmw_mksstat_remove_arg {
__u64 id;
};
#if defined(__cplusplus)
}
#endif

View File

@@ -22,8 +22,56 @@
#include <linux/types.h>
/* begin/end dma-buf functions used for userspace mmap. */
/**
* struct dma_buf_sync - Synchronize with CPU access.
*
* When a DMA buffer is accessed from the CPU via mmap, it is not always
* possible to guarantee coherency between the CPU-visible map and underlying
* memory. To manage coherency, DMA_BUF_IOCTL_SYNC must be used to bracket
* any CPU access to give the kernel the chance to shuffle memory around if
* needed.
*
* Prior to accessing the map, the client must call DMA_BUF_IOCTL_SYNC
* with DMA_BUF_SYNC_START and the appropriate read/write flags. Once the
* access is complete, the client should call DMA_BUF_IOCTL_SYNC with
* DMA_BUF_SYNC_END and the same read/write flags.
*
* The synchronization provided via DMA_BUF_IOCTL_SYNC only provides cache
* coherency. It does not prevent other processes or devices from
* accessing the memory at the same time. If synchronization with a GPU or
* other device driver is required, it is the client's responsibility to
* wait for buffer to be ready for reading or writing before calling this
* ioctl with DMA_BUF_SYNC_START. Likewise, the client must ensure that
* follow-up work is not submitted to GPU or other device driver until
* after this ioctl has been called with DMA_BUF_SYNC_END?
*
* If the driver or API with which the client is interacting uses implicit
* synchronization, waiting for prior work to complete can be done via
* poll() on the DMA buffer file descriptor. If the driver or API requires
* explicit synchronization, the client may have to wait on a sync_file or
* other synchronization primitive outside the scope of the DMA buffer API.
*/
struct dma_buf_sync {
/**
* @flags: Set of access flags
*
* DMA_BUF_SYNC_START:
* Indicates the start of a map access session.
*
* DMA_BUF_SYNC_END:
* Indicates the end of a map access session.
*
* DMA_BUF_SYNC_READ:
* Indicates that the mapped DMA buffer will be read by the
* client via the CPU map.
*
* DMA_BUF_SYNC_WRITE:
* Indicates that the mapped DMA buffer will be written by the
* client via the CPU map.
*
* DMA_BUF_SYNC_RW:
* An alias for DMA_BUF_SYNC_READ | DMA_BUF_SYNC_WRITE.
*/
__u64 flags;
};

View File

@@ -31,9 +31,10 @@
* - 1.3 - Add SMI events support
* - 1.4 - Indicate new SRAM EDC bit in device properties
* - 1.5 - Add SVM API
* - 1.6 - Query clear flags in SVM get_attr API
*/
#define KFD_IOCTL_MAJOR_VERSION 1
#define KFD_IOCTL_MINOR_VERSION 5
#define KFD_IOCTL_MINOR_VERSION 6
struct kfd_ioctl_get_version_args {
__u32 major_version; /* from KFD */
@@ -575,18 +576,19 @@ struct kfd_ioctl_svm_attribute {
* @KFD_IOCTL_SVM_ATTR_PREFERRED_LOC or
* @KFD_IOCTL_SVM_ATTR_PREFETCH_LOC resepctively. For
* @KFD_IOCTL_SVM_ATTR_SET_FLAGS, flags of all pages will be
* aggregated by bitwise AND. The minimum migration granularity
* throughout the range will be returned for
* @KFD_IOCTL_SVM_ATTR_GRANULARITY.
* aggregated by bitwise AND. That means, a flag will be set in the
* output, if that flag is set for all pages in the range. For
* @KFD_IOCTL_SVM_ATTR_CLR_FLAGS, flags of all pages will be
* aggregated by bitwise NOR. That means, a flag will be set in the
* output, if that flag is clear for all pages in the range.
* The minimum migration granularity throughout the range will be
* returned for @KFD_IOCTL_SVM_ATTR_GRANULARITY.
*
* Querying of accessibility attributes works by initializing the
* attribute type to @KFD_IOCTL_SVM_ATTR_ACCESS and the value to the
* GPUID being queried. Multiple attributes can be given to allow
* querying multiple GPUIDs. The ioctl function overwrites the
* attribute type to indicate the access for the specified GPU.
*
* @KFD_IOCTL_SVM_ATTR_CLR_FLAGS is invalid for
* @KFD_IOCTL_SVM_OP_GET_ATTR.
*/
struct kfd_ioctl_svm_args {
__u64 start_addr;