Maarten needs -rc4 backmerged so he can pull in the fbcon notifier
removal topic branch into drm-misc-next.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The cursor handling in mgag200 is complicated to understand. It touches a
number of different BOs, but doesn't really use all of them.
Rewriting the cursor update reduces the amount of cursor state. There are
two BOs for double-buffered HW updates. The source BO updates the one that
is currently not displayed and then switches buffers. Explicit BO locking
has been removed from the code. BOs are simply pinned and unpinned in video
RAM.
v2:
* pin cursor BOs to current location
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190613073041.29350-8-tzimmermann@suse.de
Use drm_*_get() and drm_*_put() helpers instead of drm_*_reference()
and drm_*_unreference() helpers.
drm_*_reference() and drm_*_unreference() functions are just
compatibility alias for drm_*_get() and drm_*_put() and should not be
used by new code. So convert all users of compatibility functions to
use the new APIs.
Generated by: scripts/coccinelle/api/drm-get-put.cocci
Signed-off-by: Cihangir Akturk <cakturk@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/1502454794-28558-15-git-send-email-cakturk@gmail.com
Looking up an obj, immediate dropping the acquired reference and then
continuing to use it isn't how this is supposed to work. Fix this by
holding a reference for the entire function.
While at it stop grabbing dev->struct_mutex, it doesn't protect
anything here.
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
In some cases we enter the cursor code with file_priv = NULL causing an oops,
we also can try to unpin something that isn't pinned, and this is a good fix for it.
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>